![]() Improved draw call management (75% or better reductImproved draw call management (75% or better reduction)ion).An all-new built-in grass/undergrowth systemin grass/undergrowth system.New shader LOD system improveNew shader LOD system improvements, upping rendering speeds by 40% or moreby 40% or more.Other new v6 features of SpeedTree SDKSpeedTree SDK include dramatic improvements over version 5.2over version 5.2 toīoth shaders and overall efficiencyboth shaders and overall efficiency. ![]() Long-supported platforms DirectX 9 & 10, OpenGL, Xboxsupported platforms DirectX 9 & 10, OpenGL, Xbox 360 and PLAYSTATION360 and PLAYSTATION 3. Licensing, delivers major improvements to realmajor improvements to real-time rendering efficiency and modeling controlmodeling control asįor the first time, the SpeedTree SDK supports Mac,For the first time, the SpeedTree SDK supports Mac, PS Vita, PS Vita, and DirectX 11, in addition toand DirectX 11, in addition to SpeedTree® for Games Version 6, released today for evaluation andevaluation and
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